Strategic workforce control for the people running the books.
Workforce Command sits above day-to-day HR. It's the layer your CFO and head of operations live in — modelling payroll exposure, forecasting cost across projects, and re-allocating people when a site over- or under-runs. Designed to answer expensive questions in seconds.
What’s inside
10 built-in sub-features
Every capability ships with the module. Nothing charged separately.
Dashboard
Headcount across sites, attrition, open positions, and cost per project.
CFO View
Total people cost, fully-loaded, with allocations per project and per legal entity.
Risk Engine
Flags overruns, under-utilisation, and compliance risks before they hit the books.
Payroll Risk
What-if scenarios on cycle changes, statutory rate updates, and headcount swings.
Cost Forecast
Forward-looking workforce cost based on confirmed allocations and contracted timelines.
Budget Control
Workforce vs budget at the project level with variance alerts.
Allocation
Move people between sites with one click; allocations cascade to costing and payroll.
Compensation
Salary bands, raises, retention plans — tracked confidentially.
Salary Structure
Build, version, and roll out salary structures across entities.
Payroll Processing
Run payroll cycles end-to-end with PF, ESI, PT, TDS calculated automatically.
How it works
From first login to running in days, not months.
Map your headcount
See every employee across all sites — on-site, office, subcontractor — in one roster.
Model the cost
Allocation by project + labour rates = real-time people cost per project.
Plan for next quarter
Forecast headcount vs. project timeline — avoid over-staffing or scrambling for labour.
Available on
Included in your annual contract — no module add-on fees.
Related modules
These modules work alongside Workforce Command in a single deployment.
See Workforce Command on your sites.
We’ll walk through this module with data shaped exactly like yours — manpower, sites, BOQ structure.